Workaround to fix floating-point precision on Bedrock when at high coordinate.
- Simply works by spoofing position on Bedrock player side, making it seems like they're still close to 0 0 0 coordinate.
/geyserfloatingpoints position- Toggle on/off actionbar that show your real position. Permission:geyserfloatingpoints.position
- You won't be able to see your real position since your position is always spoofed.
- Bugs are bound to happened, feel free to report ems :)