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Compile on Windows
Garrett Guillotte edited this page Jan 5, 2026
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To compile this project you will need:
- Visual Studio 2019 or higher. Make sure to check "Desktop development with C++" and "Universal Windows Platform development" are installed
- A git client
- CMake (through Scoop is recommended)
git clone https://github.com/patriciogonzalezvivo/glslViewer.git
cd glslViewer
git submodule init
git submodule updatecmake .This will create a .sln solution file which you can open with Visual Studio.
Once you open the .sln solution file in Visual Studio, you can compile it by using Ctrl+Shift+B.
If you use Visual Studio C++ Build Tools, you can compile it by running cmake --build . --target ALL_BUILD from the repository root, which builds glslViewer into the repository's Debug directory.
To launch glslViewer from any path on your system, move glslViewer.exe into a System Path folder.
For that you have two options:
- adding the folder where
glslViewer.exeis into your System Path for which you can follow this directions - moving
glslViewer.exeto an existing System Path folder
Note: If you are installing in WSL2, other users have pointed to this article as a useful resource