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finished testing exercises in testing.js and testingSpec.js #33
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e5a1a48
finished testing exercises in testing.js and testingSpec.js
kevincchang13 40942a9
finished all except for binary search and stringify
kevincchang13 4fdc44f
finished binary search recursion
kevincchang13 a9fc3ce
finished stringify problem
kevincchang13 77f4ad1
Finished lodash exercises up to bonus. Need to refactor
kevincchang13 72705c5
finished flattenDeep excercise
kevincchang13 ba25185
game is working but code looks terrible
kevincchang13 6e328a2
refactored my code a bit. I feel like the initial space key press eve…
kevincchang13 9843fb0
finished es2015 readme exercises.
kevincchang13 8ba543e
hackernews clone without ajax
kevincchang13 27074b7
finished call,apply, bind excercises
kevincchang13 65cfc53
finished prototypes exercises part 1 & 2
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This should be a better way of tracking this. If I hit the space bar mutliple times before the time changes to 29, weird things might start happening. I would just keep a variable to tell if the game has started or not. I think I called it gameOn in my solution.