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@nikomatsakis nikomatsakis commented Feb 3, 2026

Proposed:

The lang team will publish and maintain official guidance for AI coding assistants, teaching current idioms, correcting common mistakes, and updating agents on new features as they stabilize. The guidance will be published in multiple formats for broad consumability: skills file, Claude Code plugin, and Symposium agent mod.

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The lang team will publish and maintain official guidance for AI coding
assistants, teaching current idioms, correcting common mistakes, and
updating agents on new features as they stabilize. The guidance will be
published in multiple formats for broad consumability: skills file,
Claude Code plugin, and Symposium agent mod.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
nikomatsakis and others added 7 commits February 3, 2026 19:07
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
Co-authored-by: Josh Triplett <josh@joshtriplett.org>

## Summary

The lang team will delegate an interested team of experts to publish and maintain guidance for AI coding assistants, teaching current idioms, correcting common mistakes, and updating agents on new features as they stabilize. This guidance will be made available in multiple formats for broad consumability.

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What makes this any different from existing material like changelogs, release updates, and other learning material?


## Summary

The lang team will delegate an interested team of experts to publish and maintain guidance for AI coding assistants, teaching current idioms, correcting common mistakes, and updating agents on new features as they stabilize. This guidance will be made available in multiple formats for broad consumability.
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I think that Rust guidance for AI/LLM agents will be created by the "AI community", whether we do anything or not. And in fact I'm sure that it already exists, and that 10 new versions of it will be published by the time this Project Goal even starts to go into effect.

I don't think that the Project should be responsible for creating something like this, and that this is so fast moving that it would be better to leave it to the third-party community to work on these guides.

If we want to create a best practices guide for Rust, then that sounds reasonable to me, but I think it should be made general, and be primarily for humans, rather than primarily for LLMs, or at least for "whoever uses Rust". LLMs demonstrated that they can learn from materials designed for humans anyway.

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4 participants