Fork of Sonolus PJSekai Engine with additional features.
# TODO
In addition to the original skin sprites, this engine also supports the following sprites:
| Name |
|---|
Sekai+ Note Slim Gray Left |
Sekai+ Note Slim Gray Middle |
Sekai+ Note Slim Gray Right |
Sekai+ Note Slim Yellow Left |
Sekai+ Note Slim Yellow Middle |
Sekai+ Note Slim Yellow Right |
Sekai+ Note Slim Red Left |
Sekai+ Note Slim Red Middle |
Sekai+ Note Slim Red Right |
Sekai+ Slot Glow Gray |
Sekai+ Slot Glow Yellow |
In addition to the original effect clips, this engine also supports the following clips:
| Name |
|---|
Sekai+ Trace |
Sekai+ Critical Trace |
Sekai+ Trace Flick |
Package version.
Partial engine information compatible with sonolus-express.
Engine Configuration.
engineConfiguration.path: path to file.engineConfiguration.buffer: buffer of file.engineConfiguration.hash: hash of file.
Engine Play Data.
enginePlayData.path: path to file.enginePlayData.buffer: buffer of file.enginePlayData.hash: hash of file.
Engine Preview Data.
enginePreviewData.path: path to file.enginePreviewData.buffer: buffer of file.enginePreviewData.hash: hash of file.
Engine Tutorial Data.
engineTutorialData.path: path to file.engineTutorialData.buffer: buffer of file.engineTutorialData.hash: hash of file.
Engine Thumbnail.
engineThumbnail.path: path to file.engineThumbnail.buffer: buffer of file.engineThumbnail.hash: hash of file.
Converts sus chart to USC (Universal Sekai Chart).
sus: sus chart.
Converts USC (Universal Sekai Chart) to Level Data.
usc: usc chart.offset: offset (default:0).