Heyho! Some good stuff in this release.
Added
- Global search menu that you can call anywhere by double pressing shift
Allows you to instantly search units, items, doodad, destructibles, abilities upgrades, buffs and common editor actions from anywhere
Screen.Recording.2025-11-10.235416.mp4
- Ability insights directly in the Object Editor.
The Ability Insight document was created by ScrewTheTrees and further improved by the Warcraft 3 community to document the behaviour for different abilities such as when AI uses them, what negative values do and which don't work at all and much more. You can find the original document here: https://docs.google.com/document/d/1z17FTnhyfVL87tJgLmwWks3Low6TuQ0tjfKHXBELWpo/edit?tab=t.0
- Render all teamcolors instead of always only red
- The unit palette now checks if it can place the unit or whether there is another unit/doodad there
- Water rendering can now be toggled. Thank you @Gamahod!
Fixed
- Some models vertices/uvs would clip
- Fixed AABB frustrum culling
- Ability data fields weren't correctly written
- Deleting a doodad with a large pathing map wouldn't clear the whole pathing
- Sometimes the shortcut to switch selection mode wouldn't work
- Even brush sizes (2, 4, 6, etc) didn't properly center around the cursor
- Deleting/moving a doodad with large pathing wouldn't update the pathing properly