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This repository was archived by the owner on Jun 6, 2025. It is now read-only.

Releases: tetriskillerh/gtaoautoapps-Fix

v0.1.2

30 Mar 20:06
f3c6eb6

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GTA Online Apartments Trade-In Exploit Script - Release v0.1.1

This version adds new features, including an enhanced debugging system and log files for error tracking.


New Features

  • Enhanced Debugging System: Added log files to assist with error tracking and debugging.

Improvements

  • Holding Numpad9 now activates all debugging messages as tooltips.

v0.1.1

28 Mar 20:49
5a874e3

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GTA Online Apartments Trade-In Exploit Script - Release v0.1.1

This version adds new features and fixes several issues to make the script easier and more reliable to use.


New Features

  • Slow Mode: Lets you add delays to the script for better compatibility with slower systems.
  • Update Checker: Automatically checks for new versions and shows what’s new.

Bug Fixes

  • Fixed an issue where the pause menu sometimes didn’t open properly.
  • Solved a problem where the script couldn’t find the "return to map" button in some cases.
  • Fixed a bug where switching from online to single-player mode didn’t work in certain situations.
  • Improved how the phone opens when it doesn’t respond right away.
  • Fixed rare cases where the script would freeze while trying to join online mode.

Improvements

  • Added a slow mode (Numpad6) for users with slower systems, allowing the script to run with delays.
  • The script now checks for updates and notifies you if a new version is available.
  • Improved how the pause menu is handled to avoid errors.
  • The NoSave mode now shows a message only when debug mode is active. (#5)
  • Added a toggle (Numpad9) to show the status of NoSave mode.

v0.1.0

27 Mar 11:02
332dcca

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GTA Online Apartments Trade-In Exploit Script - Release v0.1.0

This version improves the script's performance and stability, especially when used in buildings.
Important: Change your spawn location to any building like Kosatka, Hangar, or Facility.
Do not use apartments or garages, as these conflict with the script.
Avoid entity-dense locations like LS Car Meet, as these can impact loading times when entering online mode.


Bug Fixes

  • Stuck on browser after misclicking (it will detect that and try again by going back to the homepage) (#3).
  • Opens R menu when trying to pull up the phone (#2).
  • Interaction menu in buildings not working (now using ALT+4 and ESC to save).

Improvements

  • Preparation is now faster and more stable (now takes around 550s instead of over 600s).
  • Whenever NoSave is switched ON or OFF, it shows on the top-left corner of the window.
  • General speed improvements (saving around 1.5s per run).
  • When receiving a call, it will automatically close the call to access the browser.