A low level performance-first 2D framework for Unity with Embedded Design Rationale for Mid to senior Developers
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Updated
Jan 31, 2026
A low level performance-first 2D framework for Unity with Embedded Design Rationale for Mid to senior Developers
Architectural pattern for a serverless, client-side Content Management System. Decouples the Data Layer (JSON) from the Presentation Layer (DOM) using a custom Vanilla JS hydration engine. No build tools or backend required.
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