Template Project for Code::Blocks for developing 3ds homebrew
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Updated
Aug 21, 2023 - Makefile
Homebrew, when applied to video games, refers to games produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. 3DS Homebrew specifically refers to producing and running custom code on the Nintendo 3DS system. This may include custom firmware, emulators, and other applications not authorized by Nintendo.
Template Project for Code::Blocks for developing 3ds homebrew
a Minecraft 1.10.x - 1.12.x client implemented on the 3DS (and new 3DS)
PTM event log exporter (NAND savefile -> SD card text file)
🎮📲 Nitro: An NTR client for iOS/iPadOS/macOS.
SDL2 test for Nintendo 3DS in C++ (uses top & bottom screen)
A basic Snake clone for 3DS
PICA200 shader assembly language (used in Nintendo 3DS) mode for Emacs.
Created by Nintendo
Released 2011