Flight-dynamics simulator built for Aug–Dec 2025 (USU). Physics engine in modern Fortran with real-time visualization in Unreal Engine. Unreal receives state telemetry via UDP and renders aircraft motion/HUD in real time.
- Fortran physics engine: atmospheric model, nonlinear stall model, RK4 integrator, trimming
- Real-time Unreal visualization driven by physics state via UDP
- Config-driven runs (example inputs included)
Fortran, Unreal Engine, UDP
fortran/– physics engine source + build + example inputsunreal/– Unreal setup notes + Blueprint/UDP integration notesscripts/– plotting / post-processing helpersdocs/– methodology, equations, assumptionsmedia/– simulator demo