What's Changed
- Include all changes to bufferPools in the lock protected block by @rolandhill in #1618
- Added missing Vulkan structs and define by @reedev in #1617
- Fixes a minor QueueSetting "priority" misspelling by @cubicool in #1621
- Fixes a misspelling in validateInstancelayerNames by @cubicool in #1628
- fix: building projects that use VulkanSceneGraph as a dynamic library… by @Vic-Min in #1631
- Enforce using C++17 when linking against vsg in CMake by @vikhik in #1624
- fix: android platform MotionEvent and KeyEvent handling by @KAlO2 in #1633
- fix: windows compile with ninja/clang by @vikhik in #1625
- fix: clang-warnings by @vikhik in #1626
- Share images and descriptors in GraphicsPipelineConfigurator by @ArepMM in #1630
- Simplified find package glslang so that glslang 16.x is supported out of the box. by @robertosfield in #1636
- feat: vector multiplication by @KAlO2 in #1637
- Frame semaphores by @robertosfield in #1639
- Added checks for invalid DescriptorSet setup. by @robertosfield in #1643
New Contributors
- @cubicool made their first contribution in #1621
- @Vic-Min made their first contribution in #1631
- @vikhik made their first contribution in #1624
- @KAlO2 made their first contribution in #1633
Full Changelog: v1.1.12...v1.1.13