[css-color-4] Correction to ray trace to avoid throwing off our intersect calculation and match MINDE flow #10579 #13416
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My suggested fix via #10579 (comment) was not the ideal fix and artificially limited
tnear. This is a numerical instability issue and should be addressed as such by using an epsilon comparison to prevent rays that are too small. This corrects the fix.I've also adjusted the algorithm to match the flow of MINDE in regardless to checking lightness before returning out of gamut colors.
I also revised the cleanup step. Since the destination is a gamut-bound space, we can clip there as we do in MINDE.
Related #10579