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Simple implementation of Shōgi 将棋 board game using Python and Pygame made as a project for Programming in Python course at AGH UST. The project consists of a pixel-art-inspired gui and a game engine which implements game rules and logic as well as a simple bot which utilizes the Alpha-beta pruning search algorithm to find their next move. The application enables one to either play against another person locally on the same device or play against computer (bot).

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