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🎓 UX/UI case study for Vocación360, a vocational guidance platform for Chilean high school students. Includes user research, personas, wireframes, and high-fidelity prototype in Figma.

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Vocación360 UXD

User Experience Design for Vocación360: A Vocational Guidance Platform for High School Students in Chile

Index


1. Introduction

1.1. The Problem

What if I’m just wasting my time?
What if I disappoint my family with my decision?
Will I earn enough to make a living?

High school students in Chile face significant challenges when choosing their academic and professional paths. Existing vocational guidance platforms offer fragmented information across multiple websites, with overwhelming interfaces and technical language that create unnecessary barriers.

In a survey conducted with 40 students at Escuela Amanecer, 52.5% stated that external opinions directly influence their vocational decisions, and 75% said they are not aware of any online tools for academic program guidance. Platforms like MiFuturo or the Ministry of Education’s websites were not mentioned, revealing a lack of access to key information—and a strategic opportunity.

📊 You can view the full survey responses here.


1.2. Our Solution

Vocación360 addresses a complex issue across three dimensions: social, emotional, and technical—facing challenges due to the lack of reliable and accessible platforms.

🟣 Striking Aesthetic with a Strong Visual Identity

  • Color palette: purples, oranges, and yellows
  • A modern, immersive design that conveys depth, energy, and modernity

🧭 Adapted Vocational Guidance Test

  • Two distinct paths:

    1. For students who feel completely lost
    2. For those deciding between two options
  • Realistic recommendations:

    • We won’t suggest Civil Engineering if you hate math!

🎲 Gamified Degree Exploration

  • Interactive die that presents random degree programs
  • Discover what you didn’t know you liked!

Note

It’s not about choosing at random, but broadening your perspective

🔍 Degree Explorer and Comparator

  • Filters by: location, tuition cost, or average salary
  • Visual cards with the most relevant information

2. Team & Roles

Camille Elgueta - Project Manager

Zihao Xiao - Analyst

Gerson Urrea - Designer

Carlos Pradenas - Presenter


3. Strategy

3.1. Value Proposition Canvas

How we aligned student needs with our solution

Dual approach:

  1. Students with clear options: Exploration and comparison tools with up-to-date information.
  2. Lost or undecided students: Vocational guidance test to narrow down options, plus a random degree explorer.

Identified gaps:

  • Social: External pressure on decision-making.
  • Emotional: Insecurity, fear of failure, or disappointing the family.
  • Technical: Lack of attractive and integrated guidance platforms.

Value Proposition Canvas


3.2. UX Personas

Defined through interviews and surveys with high school students, these personas reflect the diverse realities and needs behind Vocación360.


👥🔹 Catalina González
"I want to compare degree programs that balance my passions with real-world employability."

👥🔹 Sofía Araya
"I love art, but my family says it’s not a ‘serious degree program’."

👥🔹 Jorge Muñoz
"I need a degree program that lets me support my family quickly."


These personas guided key design decisions, such as removing technical jargon, adding a degree comparator, and prioritizing access without registration.

UX Persona 1

UX Persona 2

UX Persona 3

3.3. Benchmarking

To develop an application that truly meets the needs and expectations of high school students seeking vocational guidance, it was essential to analyze existing platforms — including both direct competitors and indirect references known for good design and usability.

The goal was to identify the strengths and weaknesses of current solutions, both functionally and visually, in order to incorporate best practices and avoid common pitfalls.

Types of platforms analyzed:

  • 🎓 Direct competitor: The platform MiFuturo, which provides educational program information.
  • ⚖️ Visual comparison tools: Services like QuePlan or ComparaOnline, valued for their clarity and organization.
  • 🖼️ Aesthetic references: Apps like Airbnb, known for their modern and minimalistic user experience.

Benchmarking


4. Scope

4.1. Customer Journey Map

We identified four key stages in the user's interaction with Vocación360:

  • 🔍 Awareness
  • 🤔 Consideration
  • ✅ Decision
  • 💬 Loyalty & Advocacy

These stages reflect the complete journey — from first contact to long-term perception and potential recommendation.

Customer Journey Map

4.1.1. Decision Stage Interfaces

Customer Activities

The user explores the key features of Vocación360. They can take a vocational test, explore and compare degree programs, view detailed information about each one, and receive personalized results. A key interface is the degree program search engine, which includes a bar that allows searching by university degree name, university, location, and area of interest. The results are displayed in clear information cards, with tags and buttons that allow users to compare or view more details.

Explore degree programs

Customer Goals

The user’s goal is to identify the academic path that aligns best with their interests and abilities. To support this, Vocación360 offers tests for students who feel completely lost, as well as for those who are deciding between two or more options. At the end of the test, a personalized list is provided, showing the top degree programs that best match the student’s profile.

Test Result

Touchpoints

The website interface is the primary point of contact with high school students. The home screen plays a key role, featuring a background in shades of purple and navy blue, designed to feel modern and appealing to students. One of its key elements is a question cloud, which aims to guide users toward action by empathizing with their main concerns.

Home


5. Structure

5.1. Navigation Flow

The Vocación360 site map outlines a user-centered and streamlined structure designed to reduce friction and improve accessibility. Its key sections include:

  • Branched vocational guidance test
  • Gamified random exploration of degree programs
  • Degree program explorer with search functionality
  • Visual degree program comparator

To maximize ease of access, the platform does not require login or registration, allowing students to explore all features freely without creating an account.

Sitemap


6. Skeleton

6.1. Low-fidelity wireframes

The wireframes developed serve as an initial approximation of the structure and visual layout of the interfaces tied to the system's core functionalities. Navigation between screens is primarily handled through a persistent top navigation bar, present across all interface screens.

In the early iterations, the interfaces were organized into three main categories:

  • Interfaces related to degree programs.

  • Interfaces related to vocational tests.

  • Interfaces related to student benefit.

📁 Wireframes Workspace – Vocación360 (Figma)
Complete set of initial low-fidelity wireframes available in the shared Figma workspace, including all early-stage interface concepts.

📄 Low-Fi Wireframes – Vocación360 (PDF)
PDF version of the entire initial wireframe set, covering all main interface screens from the early design phase.

As the design evolved, the student benefits section was removed. The focus shifted toward vocational tests, detailed degree information, random exploration features, and degree program comparison tools. (This evolution is detailed in the next section).


7. Surface

7.1. Interface Evolution

Interface Evolution Process: Explanations and Key Reasons for Modifications

In the initial versions of the interface, we included a top navigation bar with the following options: Home, Undergraduate Programs, Benefits, Points of Interest, About Us, and Login/Register. However, as we refined the project's scope, we decided to remove "Points of Interest" and temporarily disregard the Login/Register functionality. This was because user login would only provide access to test history—something that we replaced by allowing users to download their results for free, without requiring registration. Nonetheless, we do not rule out including this feature in future versions.

Our second consideration was the target audience: high school students seeking vocational guidance. These young users are often confused or overwhelmed, and requesting them to create an account or enter personal information at the outset might discourage them from engaging further, so we chose to simplify access as much as possible.

Additionally, between the wireframes and the final prototype, we made adjustments to margins and spacing to better align with web design standards seen in similar informational websites. These changes improve readability and the overall browsing experience.

Home Interface Evolution

The original home wireframe offered options for taking tests, exploring programs, and searching scholarships. In the high-definition version, a minimalist design was adopted with fewer visible buttons and a calming forest background in blue and turquoise tones. The navigation bar became collapsible, featuring a subtle orange hover effect.

Home Interface Evolution

Academic Program Interface Evolution

The academic program view originally used side menus, but was redesigned with top navigation buttons for greater consistency across sections. In the specific section on weightings, a donut chart was added to visually display the percentage value of each PAES component.

Weightings Interface Evolution

Interest Test Interface Evolution

Initially, test questions showed their number and multiple-choice options, along with the total count in the center. In the updated version, a progress bar was added and a Likert scale was used, providing a clearer and more intuitive way to measure user interest.

Interest Test Interface Evolution

However, these represented the initial iterations of what would later become the final high-fidelity interfaces.


Redesign of the navigable prototype

When presenting the first version, it was concluded that while the prototype’s functionalities were structurally sound, it failed to convey what a tool aimed at high school students truly should.

It did not address the students’ main fears. It overlooked the importance of visual design for a teenage audience, and most importantly, it lacked the soul that a prototype meant to guide one’s future should have.

For this reason, a new iteration was carried out, resulting in the current version—one that not only redefined functionalities but also reimagined the prototype’s identity.

New purple-toned color palette: Avoiding entirely blue tones, which can feel too formal, and reddish tones, which may undermine the tool’s seriousness.

Branched vocational orientation test: The previous version had neglected what should have been the essence of Vocación360: the ability to guide students from diverse backgrounds. This version includes:

  • Students who feel completely lost: What are their interests? In which subjects do they perform well? Which ones do they avoid?
  • Students who have options but can’t decide: The dilemma between what they want and what others expect. Also, what are their routines? Their priorities? How aligned are they with that option?

Random search feature: Aimed at opening students’ minds to paths they may have never considered, and helping them discover lesser-known fields within the country.

Exploration and comparison of options: Because informed decisions also require concrete data and comparative analysis.

As the design was iterated, the home screen was updated to prioritize violet tones and more direct calls to action. However, further iterations were made following the heuristic evaluation (see the next section).

Home UI Redesign and Evolution


7.2. Results of the Heuristic Evaluation

A heuristic evaluation of Vocación360 was conducted during its redesign phase, at a point where several features were still under development, such as the degree program comparator, test results, second test branching, and detailed degree program information. Despite this, the prototype already conveyed a clear visual identity. The evaluation yielded an average SUS score of 68.75, which we consider a promising result for the development stage.

However, several usability issues were identified and addressed before reaching the final version. The most relevant ones are detailed below:


Problem Solution
The top navigation bar did not indicate the user’s current section. Additionally, the test lacked clear progress segmentation. The top nav bar was updated to highlight the current section in orange and underline items on hover. The test was divided into distinct progress stages.

Heuristic Evaluation Navbar


Problem Solution
The test interface did not indicate completion progress, which is common in similar platforms. A progress bar was added to each test stage across both branches.

Heuristic Evaluation Progress Bar


Problem Solution
Low visual contrast in selected buttons and lack of options like "Skip" in questions. Button contrast was improved using green/red tones to reflect ease/difficulty. A "Skip" option was added in the identity section.

Heuristic Evaluation "Skip" Button and Contrast

Important

The "Skip" option was only added in the identity section. In other parts of the test, where questions are multiple choice and essential for orientation, it was intentionally excluded.

Note

A suggestion was made to change button colors based on subjects, but it was discarded to preserve the consistent purple-toned visual identity of the site.


Problem Solution
The main homepage image of a girl studying was not representative of the platform’s purpose and took up excessive space. It was replaced with images of two students exploring their interests—reading and programming—and resized to better balance the layout.

Heuristic Evaluation Home Page


Additional heuristic-based improvements:

  • Footer section added.
  • Clear instructions on whether questions are single or multiple choice.
  • "Back" option included in each test stage.
  • Descriptive labels added to NavBar options.
  • References to official information sources included for data credibility.

7.3. High Definition Interfaces

After multiple iterations and the improvements guided by the heuristic evaluation, the final high-fidelity interfaces for Vocación360 are presented below. These interfaces were built using atomic and composite components, along with a variety of component states to reflect different visual and interaction conditions.

But now the key question is:

Does this final prototype truly support high school students in their decision-making?

Revisiting our UX personas, we can now conclude the following:

👥🔹 Catalina González can now follow the second path of the vocational test to explore and compare different degree program options, while also reviewing hard data through the degree program comparison tool.

👥🔹 Sofía Araya is now able to show her family reliable data from the Ministry of Education to validate her chosen degree program. She can also filter program options based on the Art category, aligning with her interests.

👥🔹 Jorge Muñoz can use the search bar to find engineering degree programs with shorter durations and more accessible tuition and enrollment fees. He can also view key scholarships directly within each university's degree information page.

Below are the resources linked to the final high-fidelity interface designs:


High Fidelity Home Interface


8. Annex

This section provides direct access to all detailed PDF documents organized by project phase and section. Each document contains comprehensive information and visual materials supporting the design process.

3. Strategy Documents

4. Scope Documents

5. Structure Documents

6. Skeleton Documents

7. Surface Documents


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🎓 UX/UI case study for Vocación360, a vocational guidance platform for Chilean high school students. Includes user research, personas, wireframes, and high-fidelity prototype in Figma.

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