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Cromha Empire
"Your blast doors open, and you suddenly hear sounds of people talking, engines, bars and others... In the spaceport you can see huge and beautiful ships you've never seen before, some people seems to be human/cyborgs, and other aliens. You decide to enter the outfitter and you can find mysterious systems and devices that seems to be extremely advanced in technology. The only thing you know about these outfits is that you can't afford most of them."
-First contact with an Empire planet
| Cromha Empire | ![]() |
|---|---|
| Tier | 4 |
| Capital System | Cordust, Lifdot |
| Home System | Alldust, Alpha Cromha |
| Hyperspace Capabilities | Plasma Drives(both Hyperdrive and Jump Drive capabilities) + Jump Tunnels |
The Cromha Empire is an Empire government that is headed by the Emperor Cromha. Their home systems are in the Korath Space which is now called Empire Space. Also called 'The Empire', they are know for their powerful outfits and ships, who are extremely advanced and compact. It is for sure the richest and the most powerful factions of the Milky Way. They also own different systems in The Far Empire Space, The Core, The Rim, The Ember Waste and The Graveyard. They are the most powerful and advanced civilization of the Milky Way. Like the Quargs, they call themselves as 'Drak Servitors'. They are also the only civilization to master what they called 'Jump Tunnels', which are controlled Wormholes that they can restrict to only certain people. Like the Quarg, the Cromha Empire have mastered the art of ringworlds and they currently have more than the Quarg. One of The Empire most known ringworld in the Alliance Ringworld, a great ringworld which is divided in multiple parts depending on the government that is part of the Great Alliance.
The Cromha Empire is a human faction that was originally a Syndicate colony that was set up in the Korath Space. This colony was headed by Cromha, a well known explorer. Then, suddenly, the colony stopped communicating with the Syndicates and started growing up in the Korath Space secretly, small groups of people started exploring the Korath Space, fighting against Korath Automatons and Kor Efreti. The found help at the Quarg who sent patrols fleets of Quarg Wardragons and Quarg Skylark in the Korath Space to prevent from Korath raids.
The Cromha Empire created the Lifdot Industries labs and the Mineria Colonies, they started designing their own ships with the help of Hais, a new friendly species. Then, when the colony was powerful enough, they declared themselves the 'Cromha Empire' and started a war between The Empire and the Syndicate, to declare their independence. The war was very short, the Syndicate couldn't do anything about The Empire weapons and new ships. Even if their conflict is done, the Syndicate and the Cromha Empire are still hostile between them. The Cromha Empire was able to get some Syndicate planets in The Core and created some Star Lines for people join the Cromha Empire. At these days, the Cromha Empire is closed to any one who are humans.
While it was growing, the Cromha Empire created the 'Great Alliance', a great alliance between the Cromha Empire, The Quarg, The Hai, The Wanderer, The Mineria Colonies and The Remnant. It is a pact between this different alien species and The Empire to protect the communication and all commercial stuff in the north space of the galaxy but also in the Ember Waste, to assure deliveries of primal materials to the Remnant, who are isolated of the galaxy. But also to protect Quargs from the Hielarchics and the Coalition. But for The Empire, it is just a way to protect themselves from all Korath species like Kor Sestor, Kor Mereti and Kor Efreti, hostile Korath species that attack them often in the Empire Space. It is probably the greatest organization.
Most people that lives in the Empire Space are Human, Hai or Wanderer, and some Quarg and Pug. Even if most of them are humans, they have implants that enhance their capabilities on-ship. What make the Cromha Empire different from any other human factions is that you can found different varieties of species in their planets. An other thing that makes the Cromha Empire powerful is their master of Jump Tunnels, which are controlled wormholes that you can restrain the access to only certain people.
The Lifdot Industries outfits are very special to the other outfits you can found in human factions: most of them are made with Quatalant, a material you can found in asteroids in the Far Empire Space. Most of their ships are also made with this great material. The Quatalant is very compact and lightweight but also very resistant to hull damage, ion damage, disruption damage, burn damage and other type of damage. Most of their Empire Navy warships have Korath-like designs and Quarg-like designs.
The Cromha Empire technology is extremely advanced to the point some of it is nearly incomprehensible to human minds. While their weapons and engines are powerful, they require non that massive amounts of energy to function. Their recent antimatter technologies are also probably the most advanced devices of the galaxy. It's why you'll need special Licenses that you can gain if the Cromha Empire trust in you to buy any Lifdot systems. And for more advanced systems you'll need an Empire Navy licenses and for prototype/deadly systems you'll need to be part of the high Cromha Empire.
The Cromha Empire has create a ship called the "Black Manta" that you can find 3 of them in the Saykain system near Saggitarus A*. They are at this system to refrain any Empire enemies and the 3 Black Mantas are named after the 3 Archons that are located in the very north of the Korath/Empire Space. The player don't know anything about and it seems as powerful as an Drak Archon but even more mysterious.
The Cromha Empire is a very straightforward government. You can be either allies to them or enemies. But you can't be neutral, unless The Empire don't know about your existence. The biggest enemies of the Cromha Empire are the Korath in generals (Korath Exilies, Kor Sestor, Kor Efreti, Kor Mereti), the Empire Rebels and the Lumbarian Empire, who stolen Quarg technologies.
- Republic & Free Worlds: The Cromha Empire are neutral towards humanity: they do not oppose humans (although humans have attempted to attack them in the past), but they refuse to intervene in either the Human Civil War or the Human–Pug war. The Cromha Empire own several systems in the human space).
- Syndicate: The Cromha Empire is hostile towards the Syndicate but it's not a big deal for them.
- Hai: The Cromha Empire are the greatest allies of the Hais. They share some planets in their systems and won't refuse if the Hais ask for help.
- Unfettered Hai: Since the Cromha Empire are great allies with the Hais, they often help Hais fighting against Unfettered.
- Korath Exiles: Whether the Cromh Empire are actively hostile towards the Korath Exiles for their actions in the Korath Civil War—that is, whether they actually bear strong negative feelings toward them—is unclear. But, as a result of their actions, the Drak intervened, ending the war and exiling the leaders of the Kor Mereti and Kor Sestor factions to the Core.
- Kor Efreti: The Cromha Empire never raid Kor Efreti systems but if they ever find Kor Efreti ships in their systems, they won't let them exit and will probably destroy their ships or capture it.
- Kor Mereti: The Cromha Empire are initially hostile towards the Kor Mereti.
- Kor Sestor: The Cromha Empire are hostile towards the Kor Sestor.
- Pug: The Cromha Empire are not allies with the Pug but they are friendly with them: The Empire send Star Liners fleets to the Pug systems so they can get food clothes and others indispensable materials.
- Remnant & Far Remnant: The Cromha Empire is a great allies of the Remnants: they helped them to repeal Korath Raids fleets in the Ember Waste as well is the Graveyard. They also sell primary materials to the Remnant that they can't access in their space. The Cromha Empire also helped the Far Remnants to move to the Empire Space and to adapt to the natural hazards (The Cromha Empire owns several systems and planets near the Remnant home systems).
- Wanderers: The Wanderers are part of the Great Alliance, the Cromha Empire won't refuse if the Wanderers ask help defending from hostile species.
- Quarg: The Quarg was the first faction to join the Great Alliance, they often send police fleets to defend Mineria Colonies fleets in the Empire Space from any Korath or hostile faction.
- Drak: The Cromha Empire is neutral towards the Drak, being the most powerful species.
-
Coalition: The Cromha Empire are very likely hostile to the Coalition because of their war 6,000 years ago with the Quargs.
- Heliarchs: Because of the Heliarchs leading the Coalition, the Cromha Empire are very likely hostile to them.
- Community Glossary
- Empire mission & Empire Storyline
- Cromha Outfits Avaibles
- Lumbarian Outfits Available
- Cromha Ships Avaibles
- [Lumbarian Ships Available]
(https://github.com/OcelotWalrus/Cromha-Expansion-plugin/wiki/Lumbarian-Ships) - Outfitters
- Shipyards
- Other Addons
