Releases: TechDevOfficial/TrollMod17
1.5.4
TrollMod Changelog
v1.5.4 - Among Us 2025.11.18 (v17.1.0)
Updated for Among Us v17.1.0 - Full compatibility with the latest game version.
New Roles
- Medic (Crewmate) - Revive dead crewmates with synchronized RPC abilities
- Jester (Neutral) - Win by getting voted out during meetings
New Abilities
- Medic Revive Button - Synchronized revive system (30s cooldown, 2 uses max)
- Target validation with visual outline feedback
- Full RPC synchronization across all clients
All Roles (9 Total)
Crewmate Roles:
- Guardian - Protects allies with timely shields
- Medic - Revives dead crewmates (NEW)
Neutral Roles:
- Troll - Win when someone kills you
- Jester - Win by getting voted out (NEW)
- Trickster - Sow chaos with smoke abilities
- Bard - Musical manipulation abilities
- Illusionist - Create visual illusions
Impostor Roles:
- Shadow - Strike from darkness with stealth
- Warden - Lock doors to control the battlefield
Technical Features
- Full RPC synchronization for all abilities
- Android compatibility through MiraAPI IL2CPP support
- Custom action buttons with cooldown management
- Visual feedback with target highlighting
Built with MiraAPI and Reactor frameworks.
1.5.1
- New Bard role
- New Illusionist role
- Fixed shadow role issues
- Now the mod is working for people on pc too
- Trickster
1.5.0
- Fixed 3 MAJOR issues
- No more game breaking
- Added Local Settings for Buttons positions
1.4.9
[Shadow]
Blink behind a nearby target and become cloaked for a short time.
Cloak reduces visibility (native cosmetics), blink gives quick repositioning.
Host sync ensures all clients see the same effects.
[Guardian]
Shield the nearest alive teammate.
Applies a green outline for the duration (native cosmetics).
Host sync broadcasts start/end of the shield.
[Trickster]
Smoke burst around self.
Temporarily darkens players within a small radius (native cosmetics).
Synced so everyone experiences the same visual impact.
[Targeting buttons]
Player-targeting where needed (Shadow/Guardian), with proper range checks and on-hover outline.
Non-targeting for area-based actions (Trickster).
[Networking]
Abilities are host-authoritative and replicated to all players.
Start/end timings are consistent across clients.
[Game and Mod]
- RPCs
- New Trickster role
- New Guardian role
- New Shadow role
- Fix issues
- And more...
1.4.6
- Fixed warden role not showing up