Releases: setanarut/coll
Releases · setanarut/coll
v1.5.3 - CirclePointOverlap()
v1.5.2
refactoring
Full Changelog: v1.5.1...v1.5.2
v1.5.1
v1.5.0
Change Log
Optimization and improvements
HitInfo{}has been renamed toHit{}and its fields have been reduced.Hit.DeltaandHit.Posare no longer available; onlyHit.NormalandHit.Dataremain.
// Hit holds the information about a collision or contact event.
type Hit struct {
// The normal vector of the hit.
Normal v.Vec
// 1. The time (0.0 to 1.0) along the movement path for moving objects.
//
// 2. Penetration depth for overlap tests
Data float64
}Full Changelog: v1.4.76...v1.5.0
v1.4.76
Full Changelog: v1.4.75...v1.4.76
v1.4.75
platform example fix
Full Changelog: v1.4.74...v1.4.75
v1.4.74
bug fixes (nil hitInfo args)
Full Changelog: v1.4.73...v1.4.74
v1.4.73
optimize AABB-OBB
Full Changelog: v1.4.72...v1.4.73
v1.4.72
v1.4.7
Added: CircleCircleSeeep2()
Full Changelog: v1.4.6...v1.4.7