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Player Movement

default-jamc edited this page Oct 4, 2021 · 4 revisions

Purpose

A key aspect of platformers is the ability for the player to explore the environment in a way that feels familiar and responsive. Several additional player movements were added into the game to give the player more mobility and interactivity.

Movements available

The current movements which are available to the player are listed below. For movement controls, see the How To Play Wiki Page.

Movement Description Documentation
Walk The player can move left and right at a standard pace none (default)
Sprint The player can sprint to increase their speed, both mid-air and on the ground Wiki Page
Jump The player can jump to reach high places Wiki Page
Double Jump The player can jump at the apex of their first jump to gain extra height Wiki Page
Roll The player can roll periodically for a boost of speed Wiki Page

Table of Contents

Home

Introduction

Main Menu

Main Game Screen

Gameplay

Player Movement

Character Animations

Enemy Monster Design and Animations

Game basic functionalities

User Testing

GitHub Wiki Tutorial

Game Engine

Getting Started

Documentation

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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