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Pull requests: space-wizards/space-station-14
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Make HumanoidProfileEditor less wasteful of screen space
Changes: UI
Changes: Might require knowledge of UI design or code.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: UI / UX Improvement
Type: UI and player facing interactive graphical interfaces
#42902
opened Feb 12, 2026 by
sowelipililimute
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2 tasks done
Fix chameleon controller not updating fake mindshield action icon
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/XS
Denotes a PR that changes 0-9 lines.
#42900
opened Feb 12, 2026 by
leahcat
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2 tasks done
Removed rollerskates & clown-outfit cargo bounties; reduce pancakes needed for pancake cargo bounty
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42899
opened Feb 12, 2026 by
Hitlinemoss
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2 tasks done
fix: Artifact crushers gib organs if bodies are gibbed earlier inside
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42898
opened Feb 12, 2026 by
mdrkrg
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2 tasks done
Add a basic API to Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
JukeboxSystem
A: General Interactions
#42896
opened Feb 12, 2026 by
Tayrtahn
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2 tasks done
Cargo order for zombie treatment kit, make ambuzol+ require zombie blood
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42895
opened Feb 12, 2026 by
K-Dynamic
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2 tasks done
Remove many word-replacements from certain accents, and remove Cowboy and Pirate accents from the loadout menu
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Merge Conflict
Status: Needs to resolve merge conflicts before it can be accepted
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/L
Denotes a PR that changes 1000-4999 lines.
#42893
opened Feb 11, 2026 by
Hitlinemoss
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2 tasks done
Added accuracy values for pistols, SMGs and rifles, including spread increase per shot and spread recovery time
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42891
opened Feb 11, 2026 by
august-sun
•
Draft
2 tasks done
Revenants cannot be stuck with plastic explosives
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#42889
opened Feb 11, 2026 by
IProduceWidgets
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2 tasks done
Fix "Unknown messageId" warnings from ID cards
A: General Interactions
Area: General in-game interactions that don't relate to another area.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#42886
opened Feb 10, 2026 by
Tayrtahn
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2 tasks done
Fix Area: Command department, where it isn't applicable to other departments.
Changes: UI
Changes: Might require knowledge of UI design or code.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
IdCardConsoleSystem missing prototype error
A: Command
#42884
opened Feb 10, 2026 by
Tayrtahn
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2 tasks done
Remove dwarves
A: Character/Species
Area: Player characters and species features and content.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Undergoing Discussion
Status: Currently going through an extended discussion, as per procedure.
size/M
Denotes a PR that changes 100-999 lines.
T: Content Removal
Type: Removal of content or code that is not related to code clean-up.
#42882
opened Feb 10, 2026 by
PJB3005
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Refactor: Gas tile overlay split
A: Atmospherics
Area: Atmospherics code
D1: High
Difficulty: Extensive codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: Refactor
Type: Refactor of notable amount of codebase
#42881
opened Feb 10, 2026 by
insoPL
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2 tasks done
Integration tests for atmos networking
A: Atmospherics
Area: Atmospherics code
D1: High
Difficulty: Extensive codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
T: Tests
Type: Unit/Integration tests.
#42879
opened Feb 10, 2026 by
insoPL
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2 tasks done
Electrify critical machines
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#42875
opened Feb 10, 2026 by
K-Dynamic
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2 tasks done
Air grenades will constantly attempt emitting gas until they run out of air.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42874
opened Feb 10, 2026 by
11BelowStudio
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2 tasks done
Lizard Plushie Inhand and Helmet Resprite
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Art Approval
Status: The art (e.g. Spritework) has been approved by an art lead.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42871
opened Feb 10, 2026 by
TiniestShark
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2 tasks done
Add The Goliath Cloak To Salvage Vendor Contraband
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/XS
Denotes a PR that changes 0-9 lines.
#42870
opened Feb 9, 2026 by
NoreUhh
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2 tasks done
Fix revenants colliding with ghosts
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#42869
opened Feb 9, 2026 by
notquitehadouken
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2 tasks done
Fixing issue 42759, air grenades cannot be re-triggered.
A: Atmospherics
Area: Atmospherics code
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#42866
opened Feb 9, 2026 by
11BelowStudio
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2 tasks done
Solving #42844 by adjusting base armour inheritances
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42862
opened Feb 9, 2026 by
11BelowStudio
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2 tasks done
fix: Crit animals in chef's hat freezes the wearer
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#42861
opened Feb 9, 2026 by
mdrkrg
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2 tasks done
[FEATURE] Engineer Xenoborg RCDs
A: Art
Area: Art with no implications for other areas.
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Silicons
Area: Relates to Silicon roles, including AI.
Changes: Map
Changes: Might require knowledge of mapping.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
P3: Standard
Priority: Default priority for repository items.
S: Art Approval
Status: The art (e.g. Spritework) has been approved by an art lead.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#42850
opened Feb 8, 2026 by
ThatGuyUSA
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2 tasks done
Fix parcel wrap breaking buckled entity transform
A: General Interactions
Area: General in-game interactions that don't relate to another area.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#42849
opened Feb 8, 2026 by
B-Kirill
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2 tasks done
Heavy Melee (Right Click) destruction bug fix.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/XS
Denotes a PR that changes 0-9 lines.
#42833
opened Feb 7, 2026 by
Thereisabear
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2 tasks done
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